|The compiler. This is the program you run when you want to edit, run
or create an executable from your source code. It can load and save
"tokenised" source code, (tokenised meaning that instead of saving the
command names as ascii, it saves them as an ID number).
|The text editor that is also used as the source code editor when you run
the Blitz2 program. When used as Ted, you can edit normal text files. Note,
this file (the text editor program) must always be called Ted, even if you
use the SuperTed editor.
|The debugger. Use it to find errors when running your programs from
|All the commands that were written by Acid Software (creators of
Blitz) are in this file. These commands are the ones you can find in your
reference manual. You will need to download a patch
for this file, which concerns a serious bug in the langauge. There are also
other patches available in the patches
section of this website.
|All the commands from add-on libraries are contained in this file. When
you install new libraries, you normally need to run a program called
"makedeflibs", which collects all the files in all the subdirectories of the
Blitzlibs: assign and joins them into one big deflibs file. On some versions
of Blitz (which I cannot remember ATM) you may not have this file and Blitz
will directly read the libraries from the subdirectories of the Blitzlibs: assign.
|help & help.dat
|The original help files for the Acid commands. Pressing RAmiga + Help
in Blitz2 brings up a window with some information for the command
that the cursor is currently over.
|Other debuggers live in this drawer, and can be selected from the
Blitz 2 source editor. Most notably the BSS debugger (REDDebugger).
The REDDebugger should also have a file called structure.llokup in this
directory. Obviously you will only have these if you installed the BSS.
|Help files for the commands from all the Acid and RWE libraries. These
will only be present if you have installed the Blitz Support Suite. Pressing
RAlt + Help in Blitz2 (only when using SuperTed v2.5+) should bring up the
library description that the command under the cursor is in. Pressing RShift + Help
will bring up the description for that command.
|Used when developing your own libraries, any placed in this drawer
will be loaded when Blitz 2 starts, along with the normal libraries.